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Maya Gmh Hair Download !!TOP!!
How to Download and Use GMH Hair for Maya
If you are looking for a way to create realistic hair for your 3D characters in Maya, you might want to check out GMH Hair. GMH Hair is a plugin that allows you to convert polygon hair into NURBS hair, which can be styled and rendered with more flexibility and quality. In this article, we will show you how to download and use GMH Hair for Maya.
How to Download GMH Hair for Maya
GMH Hair is available for purchase on the official website of Thunder Cloud Studio, the developer of the plugin. You can choose between two versions: GMH 3.6 and GMH 4.0. GMH 3.6 is compatible with Maya 2014-2019, while GMH 4.0 is compatible with Maya 2020-2022. The price of GMH 3.6 is $99, while the price of GMH 4.0 is $149.
To download GMH Hair for Maya, you need to follow these steps:
Go to https://thundercloud-studio.com/product/gmh-hair-script/ and select the version of GMH Hair that suits your needs.
Add the product to your cart and proceed to checkout.
Fill in your billing details and payment method.
After completing the payment, you will receive an email with a download link and a license key.
Download the zip file and extract it to a folder on your computer.
Copy the gmh.mll file to your Maya plug-ins folder (usually located at C:\Program Files\Autodesk\Maya\bin\plug-ins).
Copy the gmh folder to your Maya scripts folder (usually located at C:\Users\\Documents\maya\scripts).
Launch Maya and go to Window > Settings/Preferences > Plug-in Manager.
Find gmh.mll in the list and check the Loaded and Auto load boxes.
Restart Maya.
How to Use GMH Hair for Maya
Once you have installed GMH Hair for Maya, you can start creating hair for your characters. Here are some basic steps to use GMH Hair for Maya:
Create a polygon mesh that represents the hair shape of your character. You can use any modeling tools in Maya or import an existing mesh from another software.
Select the polygon mesh and go to GMH > Convert Polygons To Nurbs.
A new NURBS surface will be created on top of the polygon mesh. You can adjust the parameters in the Attribute Editor or the Channel Box to control the thickness, density, direction, and randomness of the hair strands.
You can also use the GMH tools in the shelf or the menu to edit the hair shape, such as adding curves, layers, clumps, frizz, etc.
To style the hair, you can use the standard NURBS tools in Maya, such as move, rotate, scale, deform, etc. You can also use the GMH > Style tools to add more effects, such as curl, wave, twist, etc.
To render the hair, you can use any renderer that supports NURBS curves, such as Arnold, V-Ray, Redshift, etc. You can also use the GMH > Render tools to convert the NURBS hair into polygon hair or curves with width for faster rendering.
Conclusion
GMH Hair is a powerful and easy-to-use plugin that allows you to create realistic hair for your 3D characters in Maya. You can download it from the official website of Thunder Cloud Studio and install it in your Maya plug-ins folder. You can then convert any polygon mesh into NURBS hair and style it with various tools and parameters. You can also render it with any renderer that supports NURBS curves or convert it into polygon hair or curves with width for faster rendering. 248dff8e21